Creating a Classical Race

Creating races in RUFUS Race Manager (RRM) is a key step in configuring an event. A race defines the checkpoints, rules, and timing policies used to calculate results and track participants.

Race Types

RRM currently supports two race formats:

Race Type
Description

CLASSICAL

Traditional race format with an optional START checkpoint and a required FINISH checkpoint. Intermediate checkpoints can be added along the course.

LAPS

Lap-based races such as circuits or multi-loop formats.

This article focuses on creating a CLASSICAL race.

Accessing the New CLASSICAL Race Dialog

To create a new race:

  1. Open the Races section from the left navigation bar.

  2. Click Add races.

  3. Select CLASSICAL.

The Add Race dialog will open, where you can configure the race structure and timing policies.

Classical Race Dialog

Filling Out Race Details

In the New Race modal, complete the following fields:

  • Race name → Enter a descriptive name (e.g., 5K Run, Mountain Bike Challenge).

  • Sport → Select the sport type (e.g., RUN, BIKE, TRIATHLON, TRAIL_RUN, OBSTACLE_COURSE, etc.). This helps with classification and participant management.

Assigning Checkpoints

A race is built from checkpoints, which represent timing points along the course.

To add checkpoints:

  1. Select a checkpoint from the list.

  2. Choose its type.

  3. Click Add to Race.

Checkpoint types include:

Type
Description

START

The race start checkpoint.

INTERMEDIATE

A checkpoint placed between start and finish.

FINISH

The race finish checkpoint.

Race Structure Diagram

Lap IDs

Each checkpoint receives an automatic Lap ID.

Checkpoint
Lap ID

Start

0

Intermediate

Sequential values

Finish

9999

Rules

  • Each race must contain at least one FINISH checkpoint.

  • A race can only contain one START checkpoint.

  • Intermediate checkpoints can be added freely.

Start Policies

Start policies define how the system behaves when start passings are missing or ambiguous.

Auto-create lap 0

If no valid start passing is detected, the system automatically generates a synthetic start passing at:

This is useful when participants stand on the start mat before the gun and the system does not record a clean start passing.

Allow finish without start

If enabled, participants who cross the Finish checkpoint without a recorded Start will still receive a valid finish time.

If disabled, finish passings without a valid start will be ignored.

Auto-select last start time

When multiple start passings are detected for a participant, this policy determines which start time will be used.

If enabled:

  • The system will use the last detected start passing as the official start.

This helps handle situations where participants cross the start mat multiple times before leaving the start area.

Auto-Generate Race Segments

RRM can automatically generate standard timing segments for the race.

When this option is enabled, the system creates segments such as:

  • Gun Time

  • Chip Time

  • Segment splits between checkpoints

These segments are used in:

  • participant results

  • rankings

  • pace calculations

This automation simplifies race configuration and ensures consistent segment definitions.

Race Aliases

Race aliases allow RRM to recognize race names from imported participant files.

This is useful when importing data from registration platforms or CSV files that may use slightly different race names.

Example:

Race name:

Aliases:

When importing participants, if the CSV file contains any of these values in the Race column, RRM will automatically assign the participant to the correct race.

This improves compatibility with external registration systems.

Saving the Race

Once the details, checkpoints, and policies are configured:

  • Click Save to create the race.

  • The race will appear in the Races Menu, ready for dashboard access and live timing.

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