RUFUS Help
RUFUS Race Manager
RUFUS Race Manager
  • Introduction to RUFUS Race Manager
  • GETTING STARTED
    • Introduction to Race Timing and Race Timing Software
    • Excel 101: Handling Participant Data
    • Networks 101: Understanding the Basics for Race Timing
    • System Requirements for RUFUS Race Manager
  • installation and setup
    • Installing RUFUS Race Manager
    • Initial Configuration
    • User Interface Overview
  • event management
    • Creating a New Event
    • Managing Events
    • Event Settings
    • Event Control View
  • Participant Management
    • Participants Menu
    • Manually Adding Participants
    • Import Participants from List
    • Editing Participant Details
    • Participant Statuses
    • Participant Passings
    • Organizing Participants
  • Checkpoints
    • Understanding Checkpoints
    • Checkpoints Menu
    • Creating Checkpoints
    • Checkpoint Dashboard
    • Checkpoint-Race View
  • Races
    • Races Menu
    • Creating Races
    • Race Dashboard
  • SEGMENTS
    • Understanding Segments
    • Segments Menu
    • Creating Segments
    • Time Visualization
    • Race-Segment View
  • GROUPS AND AGE GROUPS
    • Groups Menu
    • Groups
    • Age groups
  • Timing Devices Integration
    • Introduction to Timing Devices
    • Devices Menu
    • Connecting Local Devices
    • Connecting Cloud Devices
    • Analyzing Backup Files
    • Event-Devices View
    • Rewind Passings
  • Collecting and Managing Timing Data
    • Understanding the Data Collection Process
    • Timing on Race Day
    • Adding Manual Passings
    • Monitoring Live Timing Data
    • Editing Timing Data
    • Passing Statuses
    • Reprocess Passings
  • Classification and Results Processing
    • Understanding Classifications
    • Results Menu
    • Viewing Race Results
    • Generating Reports
  • PUBLISHING IN THE RUFUS EVENT APP
    • Publishing the Event
    • Publishing Participant Information
    • Publishing Race Results
  • Offline Mode and Data Synchronization
    • Working Offline with RRM
    • Data Synchronization
  • Troubleshooting and Support
    • Common Issues and Solutions
    • Frequently Asked Questions (FAQs)
  • Updates and New Features
    • Upcoming Features
    • Keeping RRM Updated
    • Changelog
  • Best Practices and Tips
    • Optimizing Race Timing Workflow
    • Data Management Best Practices
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On this page
  • Getting Started Offline
  • Capabilities in Offline Mode
  • Limitations in Offline Mode
  • Synchronizing Back Online
  • Recommendations for Offline Use
  1. Offline Mode and Data Synchronization

Working Offline with RRM

The RUFUS Race Manager (RRM) is designed to work seamlessly both online and offline, providing flexibility to timers and event organizers. However, there are specific limitations and capabilities that users need to understand when operating in offline mode.

Getting Started Offline

To use RRM offline, the user must first sign in with an active internet connection. This initial login allows the software to synchronize with the Cloud Account, ensuring that all event, participant, and device information is downloaded and available for offline use. Once this synchronization is complete, users can continue working even if the internet connection is lost.

Note: Offline mode is available for the Windows and Mac apps (Mac version coming soon).

Capabilities in Offline Mode

When working offline, users can perform all essential functions, such as:

  • Creating New Events: Users can create new events, define races, checkpoints, and segments.

  • Collecting Timing Data: Local timing devices connected via Ethernet, WiFi, or other physical connections will continue to collect and send passings to the RRM system.

  • Managing Participants: Users can add or edit participant information and manage the passings data without needing an internet connection.

  • Editing Timing Data: Users can delete passings or mark them as VALIDATED or INVALIDATED based on manual review.

  • Viewing Results: Users can access and analyze race results, including participant rankings, in the offline mode.

Limitations in Offline Mode

While RRM offers robust offline capabilities, there are certain features that require an active internet connection:

  • Cloud Device Integration: Cloud devices, those connected via the RUFUS Cloud, require an active connection to transmit passings data. Without internet, these devices will not be able to send data to RRM.

  • Initial Device Synchronization: Adding or removing a cloud devices within an event and synchronizing them requires an internet connection.

Synchronizing Back Online

Once the internet connection is restored, RRM will automatically synchronize any changes made during offline mode with the Cloud Account. This includes updating participant information, passings, and any timing adjustments made while offline. Users do not need to take additional steps to synchronize manually, as the system manages this process. If any conflicts arise between the cloud data and offline data, RRM will resolve these issues automatically without user intervention.

Recommendations for Offline Use

  • Plan Ahead: Before going offline, ensure that all necessary information and participants are updated to avoid any issues during the event.

  • Use Local Devices: Offline functionality is most efficient when using local timing devices connected physically to the timing PC (via Ethernet, WiFi, or other physical connections using TCP sockets), as these do not require cloud connectivity.

By understanding how RRM handles both online and offline modes, users can make informed decisions on how to manage timing data effectively, regardless of internet availability.

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Last updated 7 months ago